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WoW fans: Cataclysm is coming...
0 likes [|reply]
21 Aug 2009, 21:28
Doc
Post Count: 507
Aye.... Goblins and Worgen as new races. Level cap to 85. Flying in Azeroth and more....

source http://www.worldofwarcraft.com/cataclysm/
0 likes [|reply]
21 Aug 2009, 21:51
Doc
Post Count: 507
World of Warcraft: Cataclysm FAQ



"
What is the story of World of Warcraft: Cataclysm?

While the attention of the Horde and Alliance remained fixed upon Northrend, an ancient evil has been lying dormant within Deepholm, the domain of earth in the Elemental Plane. Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth, nursing his hatred for the inferior creatures that infest the surface realm...and biding his time until he can reforge the world in molten fire.

Soon, Deathwing the Destroyer will return to Azeroth, and his eruption from Deepholm will sunder the world, leaving a festering wound across the continents. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation.

The face of Azeroth is altered forever as the destruction left in Deathwing's wake reshapes the land and reveals secrets long sealed away. Players will be able to re-experience familiar zones across Kalimdor and the Eastern Kingdoms, rewrought by the cataclysm and filled with new opportunities for adventure.
" "
What are the features of World of Warcraft: Cataclysm?

Some of the new features of World of Warcraft: Cataclysm include:

* Two New Playable Races: Adventure as one of two new races--the cursed worgen with the Alliance or the resourceful goblins with the Horde.
* Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
* Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
* New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj'ir beneath the sea.
* More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
* New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
* Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
* New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
* Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
* Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.

" "
Why are you revisiting the continents of Eastern Kingdoms and Kalimdor?

As we developed new content and expansions, we learned a lot of techniques to provide players with a better game experience--but the majority of the new content we were creating was for high-level characters only. We felt we could apply the lessons of Outland and Northrend to improve the gameplay experience while leveling in the original two continents. Imagine revisiting a familiar zone like Darkshore only to find Auberdine destroyed by the cataclysm--and then discovering entirely new towns and quests in other parts of the zone.

Kalimdor and the Eastern Kingdoms are central to World of Warcraft lore, and we want those areas to remain an important part of the game, not just a place to train or auction. Our goal is to make questing, leveling, and the overall story more fun for new, returning, and existing players. By redesigning areas of the original continents and introducing new content that matches or exceeds the quality of Wrath of the Lich King, we can revitalize the nostalgia and coolness of Azeroth.
" "
How did you decide upon the two new playable races, worgen and goblin?

The community has been requesting to play as the goblins for quite some time now, and we wanted to stick with at least one race that players were very familiar with. This expansion was the perfect time to bring the goblins to the forefront and offer more insight into their past, since the catastrophic events of the expansion really hit close to home.

As for the worgen, players have been hoping to be able to learn more about them since Silverpine Forest. This is a great opportunity to explore their lore and the mysteries of the Greymane Wall. The worgen are an aggressive and beastly race, which is something you see often among the Horde races, but is unique among the Alliance races.
" "
Will the two new races have all-new starting experiences?

Yes, we are creating all-new level 1 to 15 starting zones for both races. Players will start their adventures with the worgen in Gilneas, which was sealed off behind the Greymane Wall. Goblin players will start on the Isle of Kezan and then head to the Lost Isles in the South Seas before joining the mainland. Each starting experience will be presented in a fashion similar to the death knight starting area in Wrath of the Lich King, and these starting zones will make extensive use of our new phased-terrain technology.
" "
Which classic zones have been overhauled? What are some examples of changes?

Nearly all of the game’s original zones are being altered to some degree, but the extent of the changes varies by zone. For example, Darkshore is flooded and has been completely redesigned with all new quest hubs. The Barrens have been split in two; one half is for low-level players and the other is for higher-level players. Azshara is now a low-level zone for Horde players and connects directly to Orgrimmar.
" "
Is another Hero class being added to the game?

We are not planning to add a new Hero class in World of Warcraft: Cataclysm. For this expansion, it was more appropriate to focus on the two new races, the goblins and worgen. We never intended to include a Hero class in every expansion. As you saw with death knights, adding a new class changes the dynamics of the game dramatically, which is not something we want to do in every expansion. We still have plans to introduce new Hero classes in the future.
" "
Will I will be able to use my flying mount in the redesigned Eastern Kingdoms and Kalimdor?

Yes. While the original Eastern Kingdoms and Kalimdor weren’t designed for flying mounts, we’re redesigning the continents with flying mounts in mind. However, we’re still determining whether there will be any restrictions on where you will be able to fly, at what level flying will become available, or whether you’ll need to do anything to unlock it. We’ll share more details about this in the future.
" "
Will I need the expansion to be able to experience the Cataclysm changes?

When the Cataclysm occurs, it will occur for all players, whether they have purchased the expansion or not--you will no longer be to play in the original version of Kalimdor or the Eastern Kingdoms. However, certain features such as the new zones, new races, and new level cap will only be accessible to players who purchase the expansion.
" "
Will “phasing” be used more extensively in World of Warcraft: Cataclysm?

Yes. We’ve come up with a number of new, cool ways to using phasing since we introduced it in Wrath of the Lich King, and plan to use it more extensively to change the world as players progress. We are also now able to phase terrain, which players will see in the starting areas for the goblins and worgen. We’re also adding some UI improvements to help determine when another player is in a different “phase” from you.
" "
Will there be any updates to the graphics and changes to the minimum system requirements?

Yes, there will be incremental tweaks and updates to the graphics engine in this expansion. For example, we’ve made improvements to the way that water is rendered. We’ll announce the exact system requirements closer to the expansion’s release.
"
0 likes [|reply]
21 Aug 2009, 23:00
ೋMindy☆
Post Count: 58
I was watching this on a free feed of blizzcon! I'm so excited! Its due out NEXT YEAR!!!
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21 Aug 2009, 23:07
ೋMindy☆
Post Count: 58
Also Guild Leveling 1-20,With Talent Tree for the Guild and such that'll be pretty cool! Theres also new Race-Class combos. Its all listed on the site so I wont bring it up here..I can't believe I'm so excited about this..I use to swear I'd never play the game! LOL
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22 Aug 2009, 08:57
& skull.
Post Count: 1701
well i'll be making a worgen. that's the most awesome thing ever. and yay not having to be a tauren to be a druid.
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22 Aug 2009, 09:14
& skull.
Post Count: 1701
ugh i hate waiting so bad. this, guild wars 2, diablo 3. they're killing me with their waiting!
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22 Aug 2009, 09:46
neverpretty
Post Count: 35
i'm not sure how i feel about the game right now, particularly the raiding aspect, how fast they've released content and of course how they're basically giving away welfare epics via emblem of conquest farmage right now. my hunter's also been my raiding main through bc and wrath, so i'm also curious about the way they're changing mana to focus and how they're going to have to rework the class. however, i must admit, i like what blizzard is doing with the older content. could be pretty interesting :)

i'm actually looking forward to aion right now.
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22 Aug 2009, 10:12
Mr.Cyanide
Post Count: 37
Truthfully? Unless they drastically alter the expansion to where it doesnt seem so "Gimmicky" then i wont be buying it. Seeing Goblins as a race.. ? I mean come on... Really? Thats that best they could come up with? Are they really THAT out of race ideas, or are they just getting lazy? And the Worgen? sigh... and Tauren Paladins? Jesus christ...

Did someone get fired at Blizzard, and they just hired in some outside guy to come in and produce a new expansion? I wasnt the least impressed by any of the content, it didnt feel natural to the game. Its like if i lost an arm somehow, and they replaced my arm with a dogs arm... thats how Awkward i felt when i watched that trailer.

Please tell me that NONE of the people that worked on this expansion are working on Diablo 3. If Diablo 3 sucks, Blizzard, and Gaming, are dead to me.
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22 Aug 2009, 11:22
Jessica [Private]
Post Count: 1751
THANK YOU.
I'm not the only one who thinks Tauren Paladins are the stupidest thing I've ever heard of.
Worgen are okay, but they seem more like a horde race. Alliance are so OOOPRETTY. They don't fit.

Goblins = RETARDED AS SHIT. Horde could've gotten worgen, and alliance can have Fairy Muffins or some shit. Little blueberry muffins with glittery wings. That'll impress those 13 year olds :P


But seriously, I'm still stuck on Tauren Paladins. :(
I could cry.
My class is dead to me now.
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22 Aug 2009, 16:29
Villy
Post Count: 204
I happen to like my nelf, thankyouverymuch.

Josh was flipping out over the Taurne Paladins too.

I totally thought worgen would be horde. You're right, they don't really fit. I don't care though. :-) Some of the new race/class combos are okay, I guess. I don't what I think of troll druids, though I suppose I can't think of any other horde race that would fit as another druid race.
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22 Aug 2009, 22:05
Jessica [Private]
Post Count: 1751
Well the way my brother explained it is, the worgen USED to be human. They're like werewolves. So it makes sense lol.
I think troll druids are stupid, if the lore is right, Blood Elves USED to be Night Elves (or high elves, whatever!), so wouldn't it make sense that THEY could be druids??


Although I do really love how they're re-doing Azeroth. I think that's the most exciting thing about it :)
Flying mounts with lowbies? OH YES. ;D
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22 Aug 2009, 22:11
Villy
Post Count: 204
Yeah they show it in the trailer that the worgen used to be human. Still, no matter who you play, they've been universal bad guys lol.

And I completely agree about the blood elves being druids.

And omg YES... I'm SO excited about Azeroth being changed. Its going to be like a whole new game. I've been wanting to restart my druid, and go balance from the beginning. I was such a noob when I started her, and just went feral because Josh went feral and told me I should. I didn't go balance until level 40 but I had SO much more fun with it, and wanted to start over, but I've been SO bored with WoW. Especially starting another nelf. This gives me a chance to make a fresh new start and hopefully stay interested. ;-)
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22 Aug 2009, 22:17
Jessica [Private]
Post Count: 1751
I'm thinking I might rough it and start a worgen. ;D
My brother is paying for me to change my toons to Alliance when the whole faction-change thing happens :):):) I'm so excited for it ;D
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22 Aug 2009, 22:18
Villy
Post Count: 204
ooooh you'll have to tell me what server.
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22 Aug 2009, 22:24
Jessica [Private]
Post Count: 1751
black-something. hand maybe? I have no idea lol. I'll ask him next time I see him :P
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24 Aug 2009, 17:01
ೋMindy☆
Post Count: 58
I was really hoping they'd make BE druids..I've been praying since..forever. lol my Tauren is so clunky.
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25 Aug 2009, 08:36
& skull.
Post Count: 1701
yeah me too. i have a nelf druid because i don't really like taurens lol.
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22 Aug 2009, 14:40
Doc
Post Count: 507
I like the idea of most of it... (I always wanted to play a Goblin myself... evil little pricks) but I agree. The new class combos are pretty screwed up.
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24 Aug 2009, 19:01
Chris
Post Count: 1938
HEY DOC.

SPELL WORGEN BACKWARDS.
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22 Aug 2009, 15:00
panda bear.
Post Count: 150
I haven'y had the time to get to 80 yet... christ
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22 Aug 2009, 17:40
Mr.Cyanide
Post Count: 37
I'm glad i quit WoW before this atrocity came to be.
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23 Aug 2009, 20:33
trying4miracle#1
Post Count: 102
my hubby is so ready for this i watched the trailer with him the other day looks pretty awesome...
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23 Aug 2009, 21:12
Jessica [Private]
Post Count: 1751
**Looks pretty trash.

Fixed ;)
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24 Aug 2009, 01:47
Chris
Post Count: 1938
You don't like the trailer, what?
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24 Aug 2009, 21:04
Doc
Post Count: 507
I rather like it myself as I have been playing the game since Beta. A fresh new/changed world would be a nice pace. It is getting rather old running various alts through the same old content over and over again. I mean gah... even the raiding gets old after a while. Worgen? Like the idea... pretty cool even. Goblins... fuck yea. Always wanted to play one cause they look so evil. Flying in Azeroth will make PvP servers fun again. heh
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